﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace CPA
{
    class fmv_01_splashloading
    {
        Texture2D[] sprites;
        SpriteBatch spriteBatch;

        public fmv_01_splashloading(SpriteBatch spriteBatch, Texture2D[] textures)
        {
            this.spriteBatch = spriteBatch;
            this.sprites = textures;
        }
        // Pre-start menu animation stuff
    }
}
